<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="es">
	<id>https://www.ecured.cu/index.php?action=history&amp;feed=atom&amp;title=Blender</id>
	<title>Blender - Historial de revisiones</title>
	<link rel="self" type="application/atom+xml" href="https://www.ecured.cu/index.php?action=history&amp;feed=atom&amp;title=Blender"/>
	<link rel="alternate" type="text/html" href="https://www.ecured.cu/index.php?title=Blender&amp;action=history"/>
	<updated>2026-08-16T05:14:27Z</updated>
	<subtitle>Historial de revisiones para esta página en el wiki</subtitle>
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	<entry>
		<id>https://www.ecured.cu/index.php?title=Blender&amp;diff=4639444&amp;oldid=prev</id>
		<title>JorgeLuis Gt: /* Fuentes */</title>
		<link rel="alternate" type="text/html" href="https://www.ecured.cu/index.php?title=Blender&amp;diff=4639444&amp;oldid=prev"/>
		<updated>2025-12-21T21:20:53Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Fuentes&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;es&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revisión del 21:20 21 dic 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l170&quot; &gt;Línea 170:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 170:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Fuentes ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Fuentes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[https://www.blender.org/ Blender]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://www.blender.org/ Blender&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.org&lt;/ins&gt;] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;– Sitio oficial del proyecto Blender.&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* [https://wiki.blender.org/wiki/Main_Page Blender Wiki] – Documentación oficial y manuales técnicos.&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* [https://www.blendernation.com/ BlenderNation] – Noticias, tutoriales y recursos de la comunidad Blender.&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* [https://code.blender.org/ Blender Code Blog] – Blog técnico sobre el desarrollo del código fuente de Blender.&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* [https://developer.blender.org/ Blender Developer Portal] – Portal para desarrolladores y colaboradores del proyecto.&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* [https://www.blenderartists.org/ Blender Artists] – Foro oficial de artistas y usuarios de Blender.&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* [https://www.openhub.net/p/blender OpenHub: Blender] – Información sobre el desarrollo y estadísticas del proyecto.&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Ciencias_informáticas]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Ciencias_informáticas]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki1:diff::1.12:old-4639442:rev-4639444 --&gt;
&lt;/table&gt;</summary>
		<author><name>JorgeLuis Gt</name></author>
		
	</entry>
	<entry>
		<id>https://www.ecured.cu/index.php?title=Blender&amp;diff=4639442&amp;oldid=prev</id>
		<title>JorgeLuis Gt: /* Características */</title>
		<link rel="alternate" type="text/html" href="https://www.ecured.cu/index.php?title=Blender&amp;diff=4639442&amp;oldid=prev"/>
		<updated>2025-12-21T21:18:14Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Características&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;es&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revisión del 21:18 21 dic 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l148&quot; &gt;Línea 148:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 148:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Peisojovich Maximiliano]], España, fundador de En VIVO Digital y emprendedor de medios digitales 2.0.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Peisojovich Maximiliano]], España, fundador de En VIVO Digital y emprendedor de medios digitales 2.0.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Características &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Características ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Multiplataforma&lt;/del&gt;, libre, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gratuito y &lt;/del&gt;con un tamaño &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;de origen realmente pequeño comparado &lt;/del&gt;con otros paquetes de 3D, dependiendo del sistema operativo en el que se ejecuta. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Blender se distingue por una serie de funcionalidades que lo convierten en una herramienta versátil dentro de la computación gráfica:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Capacidad &lt;/del&gt;para una gran variedad de primitivas geométricas, incluyendo curvas, mallas poligonales, vacíos, [[NURBS]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;metaballs. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Junto a las &lt;/del&gt;herramientas de [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Animación&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;se incluyen &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Cinemática &lt;/del&gt;inversa]], deformaciones por armadura o cuadrícula, vértices de carga y partículas estáticas y dinámicas. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Es multiplataforma&lt;/ins&gt;, libre &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;y gratuito&lt;/ins&gt;, con un tamaño &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reducido en comparación &lt;/ins&gt;con otros paquetes de 3D, dependiendo del sistema operativo en el que se ejecuta. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Edición &lt;/del&gt;de [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Audio&lt;/del&gt;]] y sincronización de video. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ofrece capacidad &lt;/ins&gt;para una gran variedad de primitivas geométricas, incluyendo curvas, mallas poligonales, vacíos, [[NURBS]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;y &lt;/ins&gt;metaballs. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Características &lt;/del&gt;interactivas para juegos como detección de colisiones, recreaciones dinámicas y lógica. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Incorpora &lt;/ins&gt;herramientas de [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;animación&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;como &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cinemática &lt;/ins&gt;inversa]], deformaciones por armadura o cuadrícula, vértices de carga y partículas estáticas y dinámicas. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Posibilidades &lt;/del&gt;de &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;renderizado &lt;/del&gt;interno versátil &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;e &lt;/del&gt;integración externa con &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;potentes &lt;/del&gt;trazadores de rayos &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;o &amp;quot;raytracer&amp;quot; &lt;/del&gt;libres como [[Kerkythea]], [[YafRay]] o [[Yafrid]]. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Permite la edición &lt;/ins&gt;de [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;audio&lt;/ins&gt;]] y &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;la &lt;/ins&gt;sincronización de video. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lenguaje &lt;/del&gt;[[Python]] para automatizar o controlar &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;varias &lt;/del&gt;tareas. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Incluye características &lt;/ins&gt;interactivas para juegos&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;como detección de colisiones, recreaciones dinámicas y lógica. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Blender acepta &lt;/del&gt;formatos gráficos como [[TGA]], [[JPG]], [[Iris]], [[SGI]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, o &lt;/del&gt;[[TIFF]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. También puede &lt;/del&gt;leer ficheros Inventor. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dispone &lt;/ins&gt;de &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;un motor de render &lt;/ins&gt;interno versátil &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;y admite &lt;/ins&gt;integración externa con trazadores de rayos libres como [[Kerkythea]], [[YafRay]] o [[Yafrid]]. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Motor &lt;/del&gt;de juegos 3D &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;integrado, &lt;/del&gt;con &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;un &lt;/del&gt;sistema de ladrillos lógicos&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Para más &lt;/del&gt;control se &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;usa &lt;/del&gt;programación en &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lenguaje &lt;/del&gt;Python. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Utiliza el lenguaje &lt;/ins&gt;[[Python]] para automatizar o controlar &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;diversas &lt;/ins&gt;tareas. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Simulaciones &lt;/del&gt;dinámicas para softbodies, partículas y fluidos. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Acepta &lt;/ins&gt;formatos gráficos como [[TGA]], [[JPG]], [[Iris]], [[SGI]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;y &lt;/ins&gt;[[TIFF]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, además de poder &lt;/ins&gt;leer ficheros Inventor. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Modificadores &lt;/del&gt;apilables, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;para la aplicación de transformación &lt;/del&gt;no &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;destructiva &lt;/del&gt;sobre mallas. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Integra un motor &lt;/ins&gt;de juegos 3D con sistema de ladrillos lógicos&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; para mayor &lt;/ins&gt;control se &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;emplea &lt;/ins&gt;programación en Python. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sistema &lt;/del&gt;de partículas estáticas &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;para &lt;/del&gt;simular cabellos y pelajes, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;al que se han agregado nuevas &lt;/del&gt;propiedades &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;entre las opciones de &lt;/del&gt;shaders para lograr texturas realistas.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ofrece simulaciones &lt;/ins&gt;dinámicas para softbodies, partículas y fluidos. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Permite aplicar modificadores &lt;/ins&gt;apilables, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;posibilitando transformaciones &lt;/ins&gt;no &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;destructivas &lt;/ins&gt;sobre mallas. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Su sistema &lt;/ins&gt;de partículas estáticas &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;permite &lt;/ins&gt;simular cabellos y pelajes, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;con &lt;/ins&gt;propiedades &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;avanzadas en &lt;/ins&gt;shaders para lograr texturas realistas.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Enlace externo==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Enlace externo==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JorgeLuis Gt</name></author>
		
	</entry>
	<entry>
		<id>https://www.ecured.cu/index.php?title=Blender&amp;diff=4639441&amp;oldid=prev</id>
		<title>JorgeLuis Gt: /* Blender en la industria de la computación gráfica */</title>
		<link rel="alternate" type="text/html" href="https://www.ecured.cu/index.php?title=Blender&amp;diff=4639441&amp;oldid=prev"/>
		<updated>2025-12-21T21:17:06Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Blender en la industria de la computación gráfica&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;es&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revisión del 21:17 21 dic 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l128&quot; &gt;Línea 128:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 128:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;En conclusión, Blender se ha consolidado como un programa versátil e idóneo para la animación digital.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;En conclusión, Blender se ha consolidado como un programa versátil e idóneo para la animación digital.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Blender en la industria de la computación gráfica &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Blender en la industria de la computación gráfica ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Aún &lt;/del&gt;siendo una herramienta relativamente nueva, ha gozado de la aceptación de muchos animadores independientes. En la industria de &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Generación &lt;/del&gt;de gráficos avanza como un proyecto prometedor, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;si bien &lt;/del&gt;las superproducciones no lo han &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;usado &lt;/del&gt;para generar secuencias CGI. Existen proyectos &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;actuales &lt;/del&gt;que han &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;empezado &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;usarlo &lt;/del&gt;profesionalmente: &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Aun &lt;/ins&gt;siendo una herramienta relativamente nueva, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Blender &lt;/ins&gt;ha gozado de la aceptación de muchos animadores independientes. En la industria de &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;generación &lt;/ins&gt;de gráficos avanza como un proyecto prometedor, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;aunque &lt;/ins&gt;las superproducciones no lo han &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;utilizado &lt;/ins&gt;para generar secuencias CGI &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;completas&lt;/ins&gt;. Existen proyectos que han &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;comenzado &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;emplearlo &lt;/ins&gt;profesionalmente: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Actualmente se está llevando a cabo la producción del &lt;/del&gt;primer [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Largometraje&lt;/del&gt;]] animado realizado íntegramente con [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Software &lt;/del&gt;libre]], usando &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;Blender como principal herramienta&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; Se trata de &lt;/del&gt;[[Plumíferos]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;proyecto &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;que está impulsando &lt;/del&gt;el desarrollo &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;de Blender aún más&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sobre todo a nivel de &lt;/del&gt;animación y manejo de librerías a gran escala. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Se espera &lt;/del&gt;el &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;estreno de &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Plumíferos]] el &lt;/del&gt;18 de febrero de [[2010]]. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;El &lt;/ins&gt;primer [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;largometraje&lt;/ins&gt;]] animado realizado íntegramente con [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;software &lt;/ins&gt;libre]], usando Blender como principal herramienta&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, es ''&lt;/ins&gt;[[Plumíferos]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''. Este &lt;/ins&gt;proyecto &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;impulsó &lt;/ins&gt;el desarrollo &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;del programa&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;especialmente en &lt;/ins&gt;animación y manejo de librerías a gran escala. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Su estreno se produjo &lt;/ins&gt;el [[18 de febrero&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;de [[2010]]. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Películas &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tales &lt;/del&gt;como [[Spider-Man 2]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;que &lt;/del&gt;lo &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ha usado &lt;/del&gt;para &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hacer una &lt;/del&gt;previsualización de escenas (Screen-Board Test), &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;han usado &lt;/del&gt;de manera incipiente las capacidades del &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;popular &lt;/del&gt;programa GNU/GPL. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Películas como &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;[[Spider-Man 2]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'' &lt;/ins&gt;lo &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;emplearon &lt;/ins&gt;para &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;la &lt;/ins&gt;previsualización de escenas (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;Screen-Board Test&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;), &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;demostrando &lt;/ins&gt;de manera incipiente las capacidades del programa &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bajo licencia [[GNU General Public License|&lt;/ins&gt;GNU/GPL&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Algunas propuestas más llevadas a la producción e integración &lt;/del&gt;con gráficos mediante [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Motion Track&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tales como &amp;quot;Friday or another day&amp;quot;. que es de los primeros esbozos de su uso &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;35mm&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;son experimentos de sus capacidades, extendidas gracias &lt;/del&gt;a la posibilidad de &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;poder &lt;/del&gt;editar &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;su &lt;/del&gt;código fuente, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;aportando de esta experiencia a los demás usuarios con &lt;/del&gt;innovaciones fundamentales&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: Un sistema &lt;/del&gt;de control de gestos (Morph system), &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;un sistema de &lt;/del&gt;composición de &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;textura &lt;/del&gt;y &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;post producción &lt;/del&gt;(Composite), entre otros. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Propuestas experimentales como ''Friday or Another Day'', integradas &lt;/ins&gt;con gráficos mediante [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;motion tracking&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, exploraron sus capacidades en cine &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;35 mm&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gracias &lt;/ins&gt;a la posibilidad de editar &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;el &lt;/ins&gt;código fuente, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;se desarrollaron &lt;/ins&gt;innovaciones fundamentales &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;como sistemas &lt;/ins&gt;de control de gestos (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;Morph system&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;), composición de &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;texturas &lt;/ins&gt;y &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;postproducción &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;Composite&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;), entre otros. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Tiene &lt;/del&gt;un largo camino por recorrer, Blender &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tiene &lt;/del&gt;bases que garantizan su desarrollo&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, se &lt;/del&gt;espera que en &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;un &lt;/del&gt;futuro &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no muy lejano&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dentro de los &lt;/del&gt;ámbitos profesionales más renuentes al uso de software libre &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;este programa sea &lt;/del&gt;un embajador &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;muy adecuado del mismo&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Aunque aún tiene &lt;/ins&gt;un largo camino por recorrer, Blender &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cuenta con &lt;/ins&gt;bases &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sólidas &lt;/ins&gt;que garantizan su desarrollo&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Se &lt;/ins&gt;espera que en &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;el &lt;/ins&gt;futuro, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;incluso en &lt;/ins&gt;ámbitos profesionales más renuentes al uso de software libre&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, se convierta en &lt;/ins&gt;un embajador &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;destacado de este modelo&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Artistas que usan Blender &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Artistas que usan Blender ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Algunos de los artistas más &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;destacados &lt;/del&gt;que &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;usan &lt;/del&gt;Blender como principal &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;herramienta &lt;/del&gt;son: &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Algunos de los artistas más &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reconocidos &lt;/ins&gt;que &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;emplean &lt;/ins&gt;Blender como &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;herramienta &lt;/ins&gt;principal son: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Andreas Goralczyk (@ndy), ganador de dos [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;premios &lt;/del&gt;Suzanne Blender]] consecutivos&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/del&gt;(2003 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;Mejor Animación, 2004 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;Mejor Imagen) &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Andreas Goralczyk (@ndy), ganador de dos [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Premios &lt;/ins&gt;Suzanne Blender]] consecutivos (2003 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;– &lt;/ins&gt;Mejor Animación, 2004 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;– &lt;/ins&gt;Mejor Imagen)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Stefano Selleri (S68), &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(premios &lt;/del&gt;Suzanne Blender 2003 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;Mejor Imagen&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Stefano Selleri (S68), &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;galardonado en los Premios &lt;/ins&gt;Suzanne Blender 2003 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;– &lt;/ins&gt;Mejor Imagen&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Bassam Kurdali (slikdigit), &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(premios &lt;/del&gt;Suzanne Blender 2004 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;Mejor Animación&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Bassam Kurdali (slikdigit), &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ganador del Premio &lt;/ins&gt;Suzanne Blender 2004 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;– &lt;/ins&gt;Mejor Animación&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Pablo Vázquez (venomgfx)&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;([[Argentina]]&lt;/del&gt;, [[Lead Artist]] en el videojuego libre [[Yo Frankie!]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;en el &lt;/del&gt;[[Instituto Blender]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;[[Ámsterdam]], [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Holanda&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Pablo Vázquez (venomgfx), &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;artista argentino&lt;/ins&gt;, [[Lead Artist]] en el videojuego libre &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;[[Yo Frankie!]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vinculado al &lt;/ins&gt;[[Instituto Blender]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;en &lt;/ins&gt;[[Ámsterdam]], [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Países Bajos&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Sacha Goedegebure (Sago)&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;] (premios &lt;/del&gt;Suzanne Blender 2006 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/del&gt;Mejor Animación de Personajes&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Sacha Goedegebure (Sago)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, ganador del Premio &lt;/ins&gt;Suzanne Blender 2006 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;– &lt;/ins&gt;Mejor Animación de Personajes&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Peisojovich Maximiliano]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;En VIVO Digital&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) - [[España]] (Emprendedor &lt;/del&gt;de medios digitales 2.0&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Peisojovich Maximiliano]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, España, fundador de &lt;/ins&gt;En VIVO Digital &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;y emprendedor &lt;/ins&gt;de medios digitales 2.0&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Características&amp;#160; ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Características&amp;#160; ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JorgeLuis Gt</name></author>
		
	</entry>
	<entry>
		<id>https://www.ecured.cu/index.php?title=Blender&amp;diff=4639439&amp;oldid=prev</id>
		<title>JorgeLuis Gt: /* Historial de versiones y sucesos */</title>
		<link rel="alternate" type="text/html" href="https://www.ecured.cu/index.php?title=Blender&amp;diff=4639439&amp;oldid=prev"/>
		<updated>2025-12-21T21:15:57Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Historial de versiones y sucesos&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;a href=&quot;https://www.ecured.cu/index.php?title=Blender&amp;amp;diff=4639439&amp;amp;oldid=4639438&quot;&gt;Mostrar los cambios&lt;/a&gt;</summary>
		<author><name>JorgeLuis Gt</name></author>
		
	</entry>
	<entry>
		<id>https://www.ecured.cu/index.php?title=Blender&amp;diff=4639438&amp;oldid=prev</id>
		<title>JorgeLuis Gt: /* Historia */</title>
		<link rel="alternate" type="text/html" href="https://www.ecured.cu/index.php?title=Blender&amp;diff=4639438&amp;oldid=prev"/>
		<updated>2025-12-21T21:14:18Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Historia&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;es&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revisión del 21:14 21 dic 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Línea 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;En [[2002]] la compañía declaró [[bancarrota]], y los acreedores acordaron ofrecer Blender como producto de [[código abierto]] y gratuito bajo los términos de la [[GNU General Public License|GNU-GPL]], a cambio de 100.000 [[euros]]. El [[18 de julio]] de [[2003]], Roosendaal creó la [[Fundación Blender]], organización sin ánimo de lucro destinada a recoger donaciones. El [[7 de septiembre]] del mismo año se anunció que la recaudación había sido exitosa, con la participación de ex empleados de NaN, y el [[código fuente]] se hizo público el [[13 de octubre]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;En [[2002]] la compañía declaró [[bancarrota]], y los acreedores acordaron ofrecer Blender como producto de [[código abierto]] y gratuito bajo los términos de la [[GNU General Public License|GNU-GPL]], a cambio de 100.000 [[euros]]. El [[18 de julio]] de [[2003]], Roosendaal creó la [[Fundación Blender]], organización sin ánimo de lucro destinada a recoger donaciones. El [[7 de septiembre]] del mismo año se anunció que la recaudación había sido exitosa, con la participación de ex empleados de NaN, y el [[código fuente]] se hizo público el [[13 de octubre]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Historia &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Historia ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Blender_auto_dise%C3%B1o.jpeg|thumb|right|Blender_auto_dise%C3%B1o.jpeg]] En [[1988]], [[Ton Roosendaal]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;co-fundó &lt;/del&gt;el estudio de animación &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Holandés &lt;/del&gt;[[NeoGeo]]. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;NeoGeo rápidamente &lt;/del&gt;se convirtió en el estudio &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;más grande &lt;/del&gt;de animación 3D &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;en &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Holanda&lt;/del&gt;]] y en una de las más destacadas &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;casas &lt;/del&gt;de &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;animación en &lt;/del&gt;[[Europa]]. NeoGeo &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;creó &lt;/del&gt;producciones &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;que fueron &lt;/del&gt;premiadas (European Corporate Video Awards de [[1993]] y [[1995]]) para &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;grandes &lt;/del&gt;clientes corporativos &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tales &lt;/del&gt;como la &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;compañía &lt;/del&gt;multinacional de electrónica [[Philips]]. En NeoGeo, Ton fue &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;el &lt;/del&gt;responsable tanto de la dirección artística como del desarrollo interno del software. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Blender_auto_dise%C3%B1o.jpeg|thumb|right|Blender_auto_dise%C3%B1o.jpeg]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;En [[1988]], [[Ton Roosendaal]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cofundó &lt;/ins&gt;el estudio de animación &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;holandés &lt;/ins&gt;[[NeoGeo]]. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Este &lt;/ins&gt;se convirtió &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rápidamente &lt;/ins&gt;en el &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mayor &lt;/ins&gt;estudio de animación 3D &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Países Bajos&lt;/ins&gt;]] y en una de las &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;casas de animación &lt;/ins&gt;más destacadas de [[Europa]]. NeoGeo &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;realizó &lt;/ins&gt;producciones premiadas (European Corporate Video Awards de [[1993]] y [[1995]]) para clientes corporativos como la multinacional de electrónica [[Philips]]. En NeoGeo, Ton fue responsable tanto de la dirección artística como del desarrollo interno del software. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Después de una cuidadosa deliberación&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ton decidió &lt;/del&gt;que la &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;actual &lt;/del&gt;herramienta 3D utilizada en &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;el estudio de &lt;/del&gt;NeoGeo era &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;demasiado vieja &lt;/del&gt;y &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;voluminosa &lt;/del&gt;de mantener &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;y actualizar y necesitaba ser reescrita &lt;/del&gt;desde &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;el principio&lt;/del&gt;. En [[1995]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;esta reescritura comenzó y estaba destinado a convertirse en el &lt;/del&gt;software de creación 3D &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;que ahora conocemos &lt;/del&gt;como Blender. Mientras NeoGeo continuaba refinando &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;y mejorando Blender&lt;/del&gt;, Ton &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;se dio cuenta &lt;/del&gt;que Blender &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;podría &lt;/del&gt;ser &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;utilizado como una herramienta &lt;/del&gt;para otros artistas fuera del estudio &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;NeoGeo&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tras deliberar&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Roosendaal concluyó &lt;/ins&gt;que la herramienta 3D utilizada en NeoGeo era &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;obsoleta &lt;/ins&gt;y &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;difícil &lt;/ins&gt;de mantener&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, por lo que debía reescribirse &lt;/ins&gt;desde &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cero&lt;/ins&gt;. En [[1995]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;comenzó esa reescritura&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;que daría origen al &lt;/ins&gt;software de creación 3D &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;conocido hoy &lt;/ins&gt;como Blender. Mientras NeoGeo continuaba refinando &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;el programa&lt;/ins&gt;, Ton &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;advirtió &lt;/ins&gt;que Blender &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;podía &lt;/ins&gt;ser &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;útil &lt;/ins&gt;para otros artistas fuera del estudio. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;En [[1998]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ton decidió crear una nueva compañía llamada [[&lt;/del&gt;Not a Number]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(NaN&lt;/del&gt;) derivada de NeoGeo &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;para &lt;/del&gt;fomentar el mercado y desarrollar Blender. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;En la base &lt;/del&gt;de NaN&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, estaba el deseo de &lt;/del&gt;crear y distribuir gratuitamente una suite de creación 3D compacta y multiplataforma. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;En [[1998]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fundó la empresa ''&lt;/ins&gt;Not a Number &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Technologies'' ([[NaN&lt;/ins&gt;]])&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;derivada de NeoGeo&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, con el propósito de &lt;/ins&gt;fomentar el mercado y desarrollar Blender. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;La filosofía &lt;/ins&gt;de NaN &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;era &lt;/ins&gt;crear y distribuir gratuitamente una suite de creación 3D compacta y multiplataforma. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;En ese momento, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;esto fue un &lt;/del&gt;concepto revolucionario &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ya que &lt;/del&gt;la mayoría de los programas comerciales de modelado costaban miles de dólares. NaN &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;esperaba conseguir &lt;/del&gt;una herramienta de &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;modelado y animación de un &lt;/del&gt;nivel profesional al &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;alcance del &lt;/del&gt;público &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;en &lt;/del&gt;general. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;El &lt;/del&gt;modelo de negocio &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;de NaN &lt;/del&gt;consistía en &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;proporcionar &lt;/del&gt;productos comerciales y servicios alrededor de Blender. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;En ese momento, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;el &lt;/ins&gt;concepto &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resultaba &lt;/ins&gt;revolucionario&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, pues &lt;/ins&gt;la mayoría de los programas comerciales de modelado costaban miles de dólares. NaN &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;aspiraba a ofrecer &lt;/ins&gt;una herramienta de nivel profesional &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;accesible &lt;/ins&gt;al público general. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Su &lt;/ins&gt;modelo de negocio consistía en &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;brindar &lt;/ins&gt;productos comerciales y servicios alrededor de Blender. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;En [[1999]], NaN asistió a su primera conferencia en &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;el &lt;/del&gt;[[Siggraph]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;en un esfuerzo aún mayor para promocionar Blender. La primera convención del Siggraph para Blender en 1999 fue un auténtico éxito y provocó un enorme &lt;/del&gt;interés &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tanto &lt;/del&gt;de la prensa &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;como de &lt;/del&gt;los asistentes a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;la convención&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;En [[1999]], NaN asistió a su primera conferencia en [[Siggraph]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, lo que generó gran &lt;/ins&gt;interés de la prensa &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;y &lt;/ins&gt;los asistentes&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. A raíz de ese éxito, &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;principios de [[2000]] obtuvo una financiación de 4,5 millones de euros, lo que permitió expandir operaciones y contratar más de 50 empleados en distintas partes del mundo&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;En &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;alas del gran éxito del Siggraph, a principios del año &lt;/del&gt;[[2000]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;NaN consiguió una financiación &lt;/del&gt;de &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/del&gt;,&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5 millones de euros procedente de unos inversores. Este gran aporte &lt;/del&gt;de &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dinero permitió a &lt;/del&gt;NaN &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;expandir rápidamente sus operaciones&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Pronto NaN alardeó de tener más de 50 empleados trabajando alrededor del mundo intentando mejorar y promocionar Blender&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;En &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;el verano de &lt;/ins&gt;[[2000]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;se publicó Blender 2.0&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;que integraba un motor de juegos en la suite 3D. A finales &lt;/ins&gt;de &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ese año&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;el sitio web &lt;/ins&gt;de NaN &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;superaba los 250&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;000 usuarios registrados&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;En el verano del [[2000]]&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Blender 2.0 fue publicado. Esta versión &lt;/del&gt;de &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Blender integraba un motor de juegos a &lt;/del&gt;la &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;suite 3D&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Al final del 2000&lt;/del&gt;, el &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;número &lt;/del&gt;de &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;usuarios registrados &lt;/del&gt;en &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;el sitio &lt;/del&gt;web &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;de NaN sobrepasó los 250.000&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sin embargo&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;las ambiciones &lt;/ins&gt;de &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;NaN no coincidieron con sus capacidades ni con &lt;/ins&gt;la &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;realidad del mercado&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;El sobredimensionamiento llevó a una reestructuración y, seis meses después&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;se lanzó &lt;/ins&gt;el &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;primer producto comercial: ''Blender Publisher'', dirigido al emergente mercado &lt;/ins&gt;de &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;medios interactivos &lt;/ins&gt;en &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3D basados en la &lt;/ins&gt;web. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Desafortunadamente, las ambiciones &lt;/del&gt;y &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;oportunidades de &lt;/del&gt;NaN &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no coincidieron con las capacidades &lt;/del&gt;de &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;la compañía ni con la realidad del mercado de la época&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Este sobredimensionamiento de &lt;/del&gt;la &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;empresa condujo a &lt;/del&gt;una &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reestructuración creando una compañía (NaN&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;más pequeña &lt;/del&gt;y &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;con nuevos fondos procedentes de &lt;/del&gt;los &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;inversores. Seis meses más tarde, el primer producto comercial de NaN, &lt;/del&gt;Blender Publisher &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fue lanzado. Este producto fue dirigido al emergente mercado de medios interactivos en 3D basados en entornos web&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Las ventas decepcionantes &lt;/ins&gt;y &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;la difícil situación económica provocaron que los inversores decidieran cerrar &lt;/ins&gt;NaN &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;y detener el desarrollo &lt;/ins&gt;de &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Blender&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Aunque &lt;/ins&gt;la &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;versión presentaba defectos (arquitectura compleja, características incompletas y &lt;/ins&gt;una &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;interfaz poco convencional&lt;/ins&gt;)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, la comunidad &lt;/ins&gt;y los &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;clientes que habían adquirido ''&lt;/ins&gt;Blender Publisher&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'' impulsaron a Ton a evitar que el programa desapareciera&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Debido a las decepcionantes ventas y al continuo clima &lt;/del&gt;de &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dificultades económicas&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;los nuevos inversores decidieron dar por terminadas las actividades &lt;/del&gt;de &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;NaN&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Esto también incluía parar el desarrollo de Blender&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Si bien existían claramente defectos en &lt;/del&gt;la &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;actual versión de Blender, con una arquitectura interna &lt;/del&gt;del &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;software compleja, características inacabadas &lt;/del&gt;y &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;una interfaz &lt;/del&gt;de &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;usuario no muy común, la magnífica ayuda &lt;/del&gt;de la comunidad &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;y los clientes que habían comprado Blender Publisher en el pasado provocó que Ton no pudiera permitir que Blender desapareciera en el olvido&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;En marzo &lt;/ins&gt;de &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[2002]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Roosendaal fundó la organización sin ánimo &lt;/ins&gt;de &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lucro [[Blender Foundation]]. [[Image:Entorno&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;jpg|thumb|right|Entorno&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;jpg]] Su primer objetivo fue garantizar &lt;/ins&gt;la &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;continuidad &lt;/ins&gt;del &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;desarrollo &lt;/ins&gt;y &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;promoción &lt;/ins&gt;de &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Blender como proyecto &lt;/ins&gt;de &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[código abierto]] basado en &lt;/ins&gt;la comunidad. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Como relanzar una nueva compañía con un equipo suficientemente grande de desarrolladores no era factible, en marzo &lt;/del&gt;de [[2002]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ton Roosendaal fundó &lt;/del&gt;la &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;organización no lucrativa [[Blender Foundation]] (&lt;/del&gt;Fundación Blender&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;. [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Image:Entorno&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;jpg|thumb|right|Entorno&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;jpg]] &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;En julio &lt;/ins&gt;de [[2002]], la Fundación &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;obtuvo autorización de los inversores de NaN para liberar &lt;/ins&gt;Blender &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;como software libre, siempre que se recaudaran 100&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;000 &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;euros]] para adquirir los derechos del código fuente y la propiedad intelectual&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Con el apoyo de voluntarios y ex empleados de NaN, se lanzó la campaña “Liberen a Blender”&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;El &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;primer objetivo de la Fundación Blender fue encontrar una manera de continuar el desarrollo y la promoción de Blender como un proyecto de código abierto basado en la comunidad de usuarios. En julio de [[2002]], Ton logró obtener de los inversores de NaN un &amp;quot;sí&amp;quot; para que la Fundación Blender llevara a cabo su plan de que Blender fuera código abierto. La campaña de &amp;quot;Liberen a Blender&amp;quot; tenía que obtener 100.000 EUR para que la Fundación pudiese comprar los derechos del código fuente y los de propiedad intelectual de Blender a los inversores de NaN y, posteriormente, liberar Blender a la comunidad de código abierto. Con un entusiasta grupo de voluntarios, entre los que se encontraban varios ex empleados de NaN, fue lanzada la campaña de &amp;quot;Liberen a Blender&amp;quot;. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;El [[13 de octubre]] de [[2002]], Blender fue liberado bajo los términos de la &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Licencia Pública General de GNU&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|GNU-GPL&lt;/ins&gt;]]. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Desde entonces, su &lt;/ins&gt;desarrollo continúa &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gracias a &lt;/ins&gt;un equipo &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;internacional &lt;/ins&gt;de voluntarios&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;liderados por Ton Roosendaal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;El domingo &lt;/del&gt;[[13 de octubre]] de [[2002]], Blender fue liberado &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;al mundo &lt;/del&gt;bajo los términos de la Licencia Pública General de &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;GNU]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(GPL)&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;El &lt;/del&gt;desarrollo &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;de Blender &lt;/del&gt;continúa &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hasta nuestros días conducido por &lt;/del&gt;un equipo de voluntarios &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;procedentes de diversas partes del mundo y &lt;/del&gt;liderados por &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;el creador de Blender, &lt;/del&gt;Ton Roosendaal. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Historial de versiones y sucesos&amp;#160; ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Historial de versiones y sucesos&amp;#160; ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>JorgeLuis Gt</name></author>
		
	</entry>
	<entry>
		<id>https://www.ecured.cu/index.php?title=Blender&amp;diff=4639437&amp;oldid=prev</id>
		<title>JorgeLuis Gt: /* Origen */</title>
		<link rel="alternate" type="text/html" href="https://www.ecured.cu/index.php?title=Blender&amp;diff=4639437&amp;oldid=prev"/>
		<updated>2025-12-21T21:13:02Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Origen&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;es&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revisión del 21:13 21 dic 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot; &gt;Línea 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tiene una peculiar interfaz gráfica de usuario, que se critica como poco intuitiva, pues no se basa en el sistema clásico de ventanas; pero ofrece ventajas importantes, como la configuración personalizada de la distribución de los menús y vistas de cámara.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tiene una peculiar interfaz gráfica de usuario, que se critica como poco intuitiva, pues no se basa en el sistema clásico de ventanas; pero ofrece ventajas importantes, como la configuración personalizada de la distribución de los menús y vistas de cámara.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Origen &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Origen ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Originalmente, el &lt;/del&gt;programa fue desarrollado como una aplicación propia por el estudio de animación holandés [[NeoGeo]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; el &lt;/del&gt;principal autor, [[Ton Roosendaal]], fundó la empresa &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/del&gt;Not a Number Technologies&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; &lt;/del&gt;([[NaN]]) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;en junio &lt;/del&gt;de &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[1998]] para &lt;/del&gt;desarrollar y distribuir &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;el programa&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;El &lt;/ins&gt;programa fue desarrollado &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;originalmente &lt;/ins&gt;como una aplicación propia por el estudio de animación holandés [[NeoGeo]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Su &lt;/ins&gt;principal autor, [[Ton Roosendaal]], fundó &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;en junio de [[1998]] &lt;/ins&gt;la empresa &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;Not a Number Technologies&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'' &lt;/ins&gt;([[NaN]]) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;con el objetivo &lt;/ins&gt;de desarrollar y distribuir &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Blender&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;La compañía llegó a la &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bancarrota&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;en &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2002&lt;/del&gt;]] y los acreedores acordaron ofrecer Blender como &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;un &lt;/del&gt;producto de [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Código &lt;/del&gt;abierto]] y gratuito bajo los términos de la GNU-GPL a cambio de 100.000 [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Euros|€&lt;/del&gt;]]. El [[18 de julio]] de [[2003]], Roosendaal creó &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sin ánimo de lucro &lt;/del&gt;la [[Fundación Blender]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;para &lt;/del&gt;recoger donaciones&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; el &lt;/del&gt;[[7 de septiembre]] se &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;anuncia &lt;/del&gt;la recaudación &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;como &lt;/del&gt;exitosa &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(participaron también &lt;/del&gt;ex empleados de NaN&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;y el [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Código &lt;/del&gt;fuente]] se hizo público el [[13 de octubre]]. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;En &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2002&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;la compañía declaró &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bancarrota&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;y los acreedores acordaron ofrecer Blender como producto de [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;código &lt;/ins&gt;abierto]] y gratuito bajo los términos de la &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[GNU General Public License|&lt;/ins&gt;GNU-GPL&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]], &lt;/ins&gt;a cambio de 100.000 [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;euros&lt;/ins&gt;]]. El [[18 de julio]] de [[2003]], Roosendaal creó la [[Fundación Blender]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, organización sin ánimo de lucro destinada a &lt;/ins&gt;recoger donaciones&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. El &lt;/ins&gt;[[7 de septiembre]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;del mismo año &lt;/ins&gt;se &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;anunció que &lt;/ins&gt;la recaudación &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;había sido &lt;/ins&gt;exitosa&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, con la participación de &lt;/ins&gt;ex empleados de NaN&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;y el [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;código &lt;/ins&gt;fuente]] se hizo público el [[13 de octubre]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Historia&amp;#160; ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Historia&amp;#160; ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JorgeLuis Gt</name></author>
		
	</entry>
	<entry>
		<id>https://www.ecured.cu/index.php?title=Blender&amp;diff=4639436&amp;oldid=prev</id>
		<title>JorgeLuis Gt en 21:12 21 dic 2025</title>
		<link rel="alternate" type="text/html" href="https://www.ecured.cu/index.php?title=Blender&amp;diff=4639436&amp;oldid=prev"/>
		<updated>2025-12-21T21:12:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;es&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revisión del 21:12 21 dic 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Línea 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|sitio_web&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;  = [https://www.blender.org blender.org]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|sitio_web&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;  = [https://www.blender.org blender.org]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|lenguaje&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; = C, C++, Python&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|lenguaje&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; = C, C++, Python&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|plataformas&amp;#160; &amp;#160; &amp;#160; &amp;#160;  = Windows, macOS, GNU/Linux&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|plataformas&amp;#160; &amp;#160; &amp;#160; &amp;#160;  = Windows, macOS, GNU/Linux&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, Solaris, FreeBSD, IRIX&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|licencia&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; = GNU General Public License (GPL)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|licencia&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; = GNU General Public License (GPL)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|género&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; = Software de modelado y animación 3D&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|género&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; = Software de modelado y animación 3D&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Línea 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Blender'''. Programa informático multiplataforma, dedicado especialmente al modelado, animación y creación de gráficos tridimensionales. El programa fue inicialmente distribuido de forma gratuita pero sin el código fuente, con un manual disponible para la venta, aunque posteriormente pasó a ser software libre. Actualmente es compatible con todas las versiones de [[Windows]], [[Mac OS X]], [[GNU/Linux]], [[Solaris]], [[FreeBSD]] e [[IRIX]]. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Blender'''. Programa informático multiplataforma, dedicado especialmente al modelado, animación y creación de gráficos tridimensionales. El programa fue inicialmente distribuido de forma gratuita pero sin el código fuente, con un manual disponible para la venta, aunque posteriormente pasó a ser software libre. Actualmente es compatible con todas las versiones de [[Windows]], [[Mac OS X]], [[GNU/Linux]], [[Solaris]], [[FreeBSD]] e [[IRIX]]. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tiene una &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;muy &lt;/del&gt;peculiar interfaz gráfica de usuario, que se critica como poco intuitiva, pues no se basa en el sistema clásico de ventanas; pero &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tiene a su vez &lt;/del&gt;ventajas importantes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sobre éstas&lt;/del&gt;, como la configuración personalizada de la distribución de los menús y vistas de cámara. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tiene una peculiar interfaz gráfica de usuario, que se critica como poco intuitiva, pues no se basa en el sistema clásico de ventanas; pero &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ofrece &lt;/ins&gt;ventajas importantes, como la configuración personalizada de la distribución de los menús y vistas de cámara.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Origen&amp;#160; ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Origen&amp;#160; ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JorgeLuis Gt</name></author>
		
	</entry>
	<entry>
		<id>https://www.ecured.cu/index.php?title=Blender&amp;diff=4639435&amp;oldid=prev</id>
		<title>JorgeLuis Gt en 21:10 21 dic 2025</title>
		<link rel="alternate" type="text/html" href="https://www.ecured.cu/index.php?title=Blender&amp;diff=4639435&amp;oldid=prev"/>
		<updated>2025-12-21T21:10:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;es&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revisión del 21:10 21 dic 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Línea 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Ficha Software|nombre=Blender|imagen=Blender logo.png|descripción=Programa multiplataforma dedicado al modelaje y &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;animación &lt;/del&gt;3D|creador=Fundación Blender|fecha_de_creacion=2002|sitio_web=https://www.blender.org|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ultima versión estable&lt;/del&gt;=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2.90.1&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fundador&lt;/del&gt;=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ton Roosendaal&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Ficha Software&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|nombre &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;  &lt;/ins&gt;= Blender&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|imagen &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;  &lt;/ins&gt;= Blender logo.png&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|tamaño&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; = 250px&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|descripción &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;/ins&gt;= Programa multiplataforma dedicado al modelaje&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, animación &lt;/ins&gt;y &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;renderizado &lt;/ins&gt;3D&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|creador &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;/ins&gt;= Fundación Blender&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|fundador&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; = Ton Roosendaal&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fecha_de_creacion &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &lt;/ins&gt;= 2002&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|ultima versión estable = 2.90.1&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|sitio_web &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;/ins&gt;= &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/ins&gt;https://www.blender.org &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;blender.org]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|lenguaje&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; = C, C++, Python&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|plataformas&amp;#160; &amp;#160; &amp;#160; &amp;#160;  = Windows, macOS, GNU/Linux&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|licencia&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; = GNU General Public License (GPL)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|género&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; = Software de modelado y animación 3D&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;estado&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;/ins&gt;= &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Activo&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;notas&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160;  &lt;/ins&gt;= &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Reconocido por ser libre y de código abierto.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Blender'''. Programa informático multiplataforma, dedicado especialmente al modelado, animación y creación de gráficos tridimensionales. El programa fue inicialmente distribuido de forma gratuita pero sin el código fuente, con un manual disponible para la venta, aunque posteriormente pasó a ser software libre. Actualmente es compatible con todas las versiones de [[Windows]], [[Mac OS X]], [[GNU/Linux]], [[Solaris]], [[FreeBSD]] e [[IRIX]]. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Blender'''. Programa informático multiplataforma, dedicado especialmente al modelado, animación y creación de gráficos tridimensionales. El programa fue inicialmente distribuido de forma gratuita pero sin el código fuente, con un manual disponible para la venta, aunque posteriormente pasó a ser software libre. Actualmente es compatible con todas las versiones de [[Windows]], [[Mac OS X]], [[GNU/Linux]], [[Solaris]], [[FreeBSD]] e [[IRIX]]. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki1:diff::1.12:old-4638296:rev-4639435 --&gt;
&lt;/table&gt;</summary>
		<author><name>JorgeLuis Gt</name></author>
		
	</entry>
	<entry>
		<id>https://www.ecured.cu/index.php?title=Blender&amp;diff=4638296&amp;oldid=prev</id>
		<title>Boulisi: /* Blender en la industria de la computación gráfica */</title>
		<link rel="alternate" type="text/html" href="https://www.ecured.cu/index.php?title=Blender&amp;diff=4638296&amp;oldid=prev"/>
		<updated>2025-12-17T17:42:38Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Blender en la industria de la computación gráfica&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;es&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revisión del 17:42 17 dic 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l122&quot; &gt;Línea 122:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 122:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Aún siendo una herramienta relativamente nueva, ha gozado de la aceptación de muchos animadores independientes. En la industria de Generación de gráficos avanza como un proyecto prometedor, si bien las superproducciones no lo han usado para generar secuencias CGI. Existen proyectos actuales que han empezado a usarlo profesionalmente: &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Aún siendo una herramienta relativamente nueva, ha gozado de la aceptación de muchos animadores independientes. En la industria de Generación de gráficos avanza como un proyecto prometedor, si bien las superproducciones no lo han usado para generar secuencias CGI. Existen proyectos actuales que han empezado a usarlo profesionalmente: &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Actualmente se está llevando a cabo la producción del primer [[Largometraje]] animado realizado íntegramente con [[Software libre]], usando a Blender como principal herramienta; Se trata de [[Plumíferos]], proyecto que está impulsando el desarrollo de Blender aún más, sobre todo a nivel de animación y manejo de librerías a gran escala. Se espera el estreno de [[Plumíferos]] el &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;18 de febrero de 2010]]. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Actualmente se está llevando a cabo la producción del primer [[Largometraje]] animado realizado íntegramente con [[Software libre]], usando a Blender como principal herramienta; Se trata de [[Plumíferos]], proyecto que está impulsando el desarrollo de Blender aún más, sobre todo a nivel de animación y manejo de librerías a gran escala. Se espera el estreno de [[Plumíferos]] el 18 de febrero de &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;2010]]. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Películas tales como [[Spider-Man 2]] que lo ha usado para hacer una previsualización de escenas (Screen-Board Test), han usado de manera incipiente las capacidades del popular programa GNU/GPL. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Películas tales como [[Spider-Man 2]] que lo ha usado para hacer una previsualización de escenas (Screen-Board Test), han usado de manera incipiente las capacidades del popular programa GNU/GPL. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Algunas propuestas más llevadas a la producción e integración con gráficos mediante [[Motion Track]] tales como &amp;quot;Friday or another day&amp;quot;. que es de los primeros esbozos de su uso a 35mm. son experimentos de sus capacidades, extendidas gracias a la posibilidad de poder editar su código fuente, aportando de esta experiencia a los demás usuarios con innovaciones fundamentales: Un sistema de control de gestos (Morph system), un sistema de composición de textura y post producción (Composite), entre otros. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Algunas propuestas más llevadas a la producción e integración con gráficos mediante [[Motion Track]] tales como &amp;quot;Friday or another day&amp;quot;. que es de los primeros esbozos de su uso a 35mm. son experimentos de sus capacidades, extendidas gracias a la posibilidad de poder editar su código fuente, aportando de esta experiencia a los demás usuarios con innovaciones fundamentales: Un sistema de control de gestos (Morph system), un sistema de composición de textura y post producción (Composite), entre otros. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l131&quot; &gt;Línea 131:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 131:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Algunos de los artistas más destacados que usan Blender como principal herramienta son: &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Algunos de los artistas más destacados que usan Blender como principal herramienta son: &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Andreas Goralczyk (@ndy), ganador de dos [[Suzanne Blender &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Awards&lt;/del&gt;]] consecutivos. (2003 - Mejor Animación, 2004 - Mejor Imagen) &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Andreas Goralczyk (@ndy), ganador de dos [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;premios &lt;/ins&gt;Suzanne Blender]] consecutivos. (2003 - Mejor Animación, 2004 - Mejor Imagen) &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Stefano Selleri (S68), (Suzanne Blender &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Awards &lt;/del&gt;2003 - Mejor Imagen) &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Stefano Selleri (S68), (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;premios &lt;/ins&gt;Suzanne Blender 2003 - Mejor Imagen) &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Bassam Kurdali (slikdigit), (Suzanne Blender &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Awards &lt;/del&gt;2004 - Mejor Animación) &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Bassam Kurdali (slikdigit), (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;premios &lt;/ins&gt;Suzanne Blender 2004 - Mejor Animación) &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Pablo &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Vazquez &lt;/del&gt;(venomgfx)], ([[Argentina]], [[Lead Artist]] en el videojuego libre [[Yo Frankie!]], en el [[Blender &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Institute&lt;/del&gt;]], [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Amsterdam&lt;/del&gt;]], [[Holanda]]) &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Pablo &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Vázquez &lt;/ins&gt;(venomgfx)], ([[Argentina]], [[Lead Artist]] en el videojuego libre [[Yo Frankie!]], en el [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Instituto &lt;/ins&gt;Blender]], [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ámsterdam&lt;/ins&gt;]], [[Holanda]]) &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Sacha Goedegebure (Sago)] (Suzanne Blender &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Awards &lt;/del&gt;2006 - Mejor Animación de Personajes) &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Sacha Goedegebure (Sago)] (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;premios &lt;/ins&gt;Suzanne Blender 2006 - Mejor Animación de Personajes) &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Peisojovich Maximiliano]] (En VIVO Digital) - [[España]] (Emprendedor de medios digitales 2.0)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Peisojovich Maximiliano]] (En VIVO Digital) - [[España]] (Emprendedor de medios digitales 2.0)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Boulisi</name></author>
		
	</entry>
	<entry>
		<id>https://www.ecured.cu/index.php?title=Blender&amp;diff=4250797&amp;oldid=prev</id>
		<title>Mayu.sgia: /* Fuente */</title>
		<link rel="alternate" type="text/html" href="https://www.ecured.cu/index.php?title=Blender&amp;diff=4250797&amp;oldid=prev"/>
		<updated>2022-11-21T15:49:54Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Fuente&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;es&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revisión del 15:49 21 nov 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l156&quot; &gt;Línea 156:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 156:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[https://www.blender.org/download/ Descargar]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[https://www.blender.org/download/ Descargar]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fuente &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fuentes &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http&lt;/del&gt;://www.blender.org/&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[https&lt;/ins&gt;://www.blender.org/ &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Blender]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Ciencias_informáticas]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Ciencias_informáticas]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Mayu.sgia</name></author>
		
	</entry>
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